RedM Pause Menu Script turns the pause screen into the heart of your server: a gold-framed, leather-and-parchment menu that opens with a cinematic camera while your character unfolds a newspaper - and shows a wanted-poster dossier with their real photo, trade, posse, cash, gold and playtime.
A living world, not static pages. The Camp dashboard shows a frontier map with your live location, server pulse with restart countdown, the next event up, staff-posted wanted notices and a rolling news ticker. The Events calendar filters by category, lets players pin what matters, and drops a GPS route on the trail with one click. The Bulletin Board carries eight sections of server news; the Journal holds custom pages your staff builds from blocks - headings, quotes, images, GPS points and buttons.
The Sheriff's Desk - a CMS inside your game. Staff open /sheriff and run the whole board without touching a file or restarting: notices, events with map positions, journal pages, the MOTD ticker, dashboard layout, the keybind reference (edited on a 3D keyboard), live config overrides, and telegram broadcasts that reach every player even with their menu closed. Every save syncs to every online player the same second. Every edit is audited to a logbook and optionally to a Discord webhook. Access is pure ace permissions - master ace or per-panel badges, framework groups deliberately ignored.
Make it yours. Three skins (Worn leather, Gilded, Brushed minimal), five ink palettes plus a full custom color picker, UI scale and menu sounds - all saved per player. Eight languages included; add your own by copying one file.
Built clean. Own database tables (it never touches your framework's), its own RPC layer (no ox_lib), framework auto-detection, playtime tracking that works even standalone, and a demo-content pack so it looks great the minute you install it.