RedM Dance Pack
Bring your saloons, camps and events to life with 27 custom dance animations, each with a male and a female version. From samba and hip hop to northern soul spins, swing and a cheeky…
Resources for servers running RedEM:RP, one of the longest-standing roleplay frameworks in the RedM scene. These are the RedMorrow scripts that support it, so you can add staff tooling and player-facing systems without swapping your core.
Not sure which framework your server runs? Ask in our Discord and we'll help you pick the right build.
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Bring your saloons, camps and events to life with 27 custom dance animations, each with a male and a female version. From samba and hip hop to northern soul spins, swing and a cheeky…
100+ custom female pose animations for RedM , delivered as native RDR2 .ycd animation dictionaries and streamed straight from the resource. Poses, leans, smoking, hats down and regard…
Four combat mechanics in one resource. Slide, roll, gun tricks, and a dive that puts you on the ground still shooting. Built for servers where a gunfight is currently two people standing…
Build your map inside the game. Open /mapeditor, place what you want, export when you are done. This RedM map editor gives you 17,473 in-game props, people, animals and wagons, four export…
30+ custom female poses for RedM , each one a native RDR2 .ycd dictionary streamed straight from the resource. Natural standing and portrait-style poses, ready to drop into whatever you…
Your server has rules and nobody reads them , because they are in a Discord channel three months up, and no new player is scrolling that far to find them. This RedM guidebook script puts…
4,300+ RedM emotes out of the box , curated and filtered for clean looping poses. Hover any one of them and a translucent mannequin performs it in front of you before you commit, so players…
A lantern costs you a hand , so nobody carries one and your nights stay dark. This puts it on the belt, hangs it off the saddle, or leaves it burning in the dirt where you set it down…
RedM Pause Menu Script turns the pause screen into the heart of your server: a gold-framed, leather-and-parchment menu that opens with a cinematic camera while your character unfolds a…
A carryable phonograph your players set down anywhere: records live in their bags, the needle drop is server-authoritative, and every listener stays in perfect sync, with no audio resource…
Crayfish beds worth walking to. Forty-three holes across Bayou Nwa, Lagras and Lakay stock and empty on the world clock. The lure you drop in decides the odds, and every roll is taken on…
RedM Reports turns player help requests into a full moderation workflow. Players file categorized tickets with priorities, custom forms, captured location and nearby players; staff claim…
Five of the six: Reports, Crayfish, the Phonograph, the Pause Menu and the Lantern. Fireworks is the one exception and is deliberately not listed above, because it ships inventory bridges for VORP and RSG only. Its own FAQ says so outright rather than leaving you to find out after buying.
redem_roleplay is detected at start-up and used for identity, for notifications and, where a script needs them, for money and items. Nothing has to be renamed, recompiled or pointed at it by hand. The same download runs on VORP, on RSG or on nothing at all, so moving your server between cores later does not mean rebuying anything.
Forks with renamed exports are common on a framework this old. Each resource keeps its framework code in one small bridge file with a documented surface, so a rename is a one-file edit; the Phonograph and the Lantern leave those files readable even in the escrow build. Calls into an inventory are guarded, so a missing export degrades into a refusal rather than a script error.
Because it does not support RedEM:RP. It ships two inventory bridges, VORP and RSG, and no more. Listing it here would sell you something that will not run.
No. Detection happens at start-up, and the same file works on any of the supported frameworks or none.
It falls back to standalone behaviour rather than erroring: identity comes from the licence identifier, money rows hide themselves, and anything gated behind an inventory item opens up instead.