Reports & Live Chat
Categorized tickets with priorities and custom forms, plus real-time chat with typing indicators and staff quick responses.
RedM Reports turns player help requests into a full moderation workflow. Players file categorized tickets with priorities, custom forms, captured location and nearby players; staff claim, chat, spectate, act, and close, all from a modern NUI. Every action is logged to a built-in audit trail and (optionally) to Discord. Framework-agnostic and heavily configurable.
The complete moderation suite: priorities, live chat, screenshots, spectate, a staff dashboard with SLA analytics, and multi-framework support, out of the box.
Note: RedM has no in-game video-recording API, so evidence capture uses high-quality screenshots and burst "clips" rather than true video.
Categorized tickets with priorities and custom forms, plus real-time chat with typing indicators and staff quick responses.
Snaps the scene the moment a report opens, with on-demand shots and burst clips in a built-in gallery.
Spectate with player cycling or jump straight to the reporter's location to see the problem first-hand.
Teleport, bring, revive, freeze, heal, jail, warn, kick, ban, plus your own custom actions.
Round-robin auto-assign and alerts that only reach clocked-in staff, with anti-spam built in.
A staff dashboard with time-to-claim and time-to-close tracking, breach escalation and a 14-day trend chart.
Every action lands on a per-report timeline and, optionally, in your Discord.
Runs on VORP, RSG, RedEM:RP or standalone. One resource for any RedM server.
Categories, forms, actions, permissions and locales are all yours to shape.
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No changelog published yet. Updates arrive through your Tebex downloads.